Take-Two Interactive Software, Inc. and 2K Name Industry Veteran Michael Condrey as President of New Game Development Studio in Silicon Valley
Sledgehammer Games Co-Founder and former Visceral Games Chief Operating Officer set to lead new team in expanding and diversifying further 2K’s strong product portfolio
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Condrey brings more than 20 years of creative, production and development leadership experience to 2K. His industry acumen played an integral role in bolstering one of interactive entertainment’s most distinguished franchises of all time – Call of Duty – including the development of the award-winning, first-person shooter titles Call of Duty: WWII (2017), Call of Duty: Advanced Warfare (2014) and Call of Duty: Modern Warfare 3 (2011). Condrey also led creation of the third-person, survival-horror shooter Dead Space (2008), which earned Action Game of the Year honors at the Academy of Interactive Arts & Sciences’ Interactive Achievement Awards, as well as guided the James Bond 007 franchise to critical and commercial success.
“At 2K, we offer our collective audience a variety of engaging and
captivating entertainment experiences. We continually seek opportunities
to empower and invest in the right people and ideas,” said David
Ismailer, President at 2K. “Michael’s unparalleled creative, production
and leadership accolades are well-documented and deserved. We are
greatly inspired not only by his passion but the potential for his new
studio to complement our existing portfolio and development expertise.
We welcome Michael to the 2K family and look forward to seeing our new
“Great games come from the passion of a team driven by the pursuit of quality and the empowerment of an independent studio model. 2K’s studios have creative and technical autonomy, backed by a world-class infrastructure of support, and that offers the perfect recipe to build a new studio and craft experiences that will lead the next generation of gaming for fans everywhere,” said Condrey. “David and the dedicated people at 2K and Take-Two have an extensive history of rich and established brands, as well as a long tenure of executive leadership committed to supporting the ambitions of their independent studio teams.”
“Today’s announcement represents a rare and special opportunity for
developers to help build and shape a new
2K’s new
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About Take-Two Interactive Software
Headquartered in New York City,
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Visual
Concepts, Firaxis Games, Hangar 13, Cat Daddy Games and newly formed,
to-be-named studio in
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Source: Take-Two Interactive
Jaime Jensen 2K (415) 507-7910 jaime.jensen@2k.com
Alan Lewis (Corporate Press) Take-Two Interactive Software, Inc. (646) 536-2983 alan.lewis@take2games.com
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