2K Announces WWE® 2K18 Season Pass and Downloadable Content Offerings
Available items to include the return of WWE Superstars The Hardy Boyz, additional playable WWE and NXT® Superstars; access to a wide variety of new moves; unlockable content and player progression features
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2K today announced details surrounding the
“WWE 2K18’s downloadable content will
deliver a notable combination of playable WWE Superstars, NXT Superstars
and WWE Hall of Famers, as well as popular annual requests like new
gameplay moves,” said
About the WWE 2K18 Downloadable Content Offerings*
WWE 2K18 downloadable content offerings are scheduled to
include the following items and be available for purchase on the
PlayStation™Network for the PS4™ system, Xbox Live online entertainment
network from
Accelerator
- Players will gain access to all unlockable content available at launch in the game’s VC Purchasable section (excluding downloadable content);
- Players can also decide the overall rankings and attribute levels for all playable characters throughout the life of the product;
-
The Accelerator will be available for
$4.99 .
Enduring Icons Pack
- Playable WWE Superstars: The Hardy Boyz;
-
Playable WWE Hall of Famers:
Beth Phoenix and The Rock ‘n’ Roll Express; -
The Enduring Icons Pack will be available for
$9.99 .
MyPlayer Kick Start
- Players will gain access to unlock and boost MyPlayer ratings and attributes made available at launch as part of the game’s MyCareer mode;
- Players can also unlock all clothing made available at launch that provides attribute boosts in MyCareer;
-
MyPlayer Kick Start will be available for
$9.99 .
New Moves Pack
-
Explore a wide variety of new in-game moves, including the Tie Breaker
(made popular by WWE Superstar Tye Dillinger); the Crash Landing (made
popular by NXT Superstar
Kassius Ohno ); thePumphandle Death Valley Driver (made popular by NXT Superstar Akam); and the Swinging Sleeper Slam (made popular by WWE Hall of FamerDiamond Dallas Page ). -
The New Moves Pack will be available for
$3.99 .
NXT Generation Pack
-
Playable WWE and NXT Superstars:
Aleister Black ,Drew McIntyre , Elias,Lars Sullivan and Ruby Riot; -
The NXT Generation Pack will be available for
$9.99 .
About the WWE 2K18 Season Pass
Players may purchase select WWE 2K18 downloadable
content at a reduced price point through the game’s Season Pass. For
- Accelerator;
- Enduring Icons Pack;
- MyPlayer Kick Start;
- New Moves Pack;
- NXT Generation Pack.
* PlayStation™Network, Xbox Live or
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE
2K18 is rated “T” for Teen by the ESRB. WWE 2K18 is
currently scheduled for worldwide release on
2K is a wholly owned publishing label of
Nintendo Switch is a trademark of
All trademarks and copyrights contained herein are the property of their respective holders.
About WWE
WWE, a publicly traded company (NYSE: WWE), is an integrated media
organization and recognized leader in global entertainment. The Company
consists of a portfolio of businesses that create and deliver original
content 52 weeks a year to a global audience. WWE is committed to family
friendly entertainment on its television programming, pay-per-view,
digital media and publishing platforms. WWE programming reaches more
than 650 million homes worldwide in 20 languages. WWE Network,
the first-ever 24/7 over-the-top premium network that includes all live
pay-per-views, scheduled programming and a massive video-on-demand
library, is now available in almost all international markets other than
the People’s Republic of China and embargoed countries. The Company is
headquartered in Stamford, Conn., with offices in New York, Los
Angeles, London, Mexico City,
Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.
Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.
Forward-Looking Statements: This press release contains forward-looking
statements pursuant to the safe harbor provisions of the Securities
Litigation Reform Act of 1995, which are subject to various risks and
uncertainties. These risks and uncertainties include, without
limitation, risks relating to: WWE Network (including
the risk that we are unable to attract, retain and renew subscribers);
major distribution agreements; our need to continue to develop creative
and entertaining programs and events; the possibility of a decline in
the popularity of our brand of sports entertainment; the continued
importance of key performers and the services of
About
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive entertainment
globally for console systems, handheld gaming systems and personal
computers, including smartphones and tablets, which are delivered
through physical retail, digital download, online platforms and cloud
streaming services. 2K publishes titles in today’s most popular gaming
genres, including shooters, action, role-playing, strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s
stable of high quality titles includes the critically acclaimed
BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid
Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K
franchise and NBA 2K, highest rated* annual sports title of this console
generation. 2K is headquartered in Novato, California and is a wholly
owned label of
*According to 2008 - 2017 Metacritic.com
All trademarks and copyrights contained herein are the property of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," “should,” "will," or words of similar meaning and
include, but are not limited to, statements regarding the outlook for
the Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to
develop other hit titles, the timely release and significant market
acceptance of our games, the ability to maintain acceptable pricing
levels on our games, and risks associated with international operations.
Other important factors and information are contained in the Company's
most recent Annual Report on Form 10-K, including the risks summarized
in the section entitled "Risk Factors," the Company’s most recent
Quarterly Report on Form 10-Q, and the Company's other periodic filings
with the
View source version on businesswire.com: http://www.businesswire.com/news/home/20170927005211/en/
Source: Take-Two Interactive
2K Jaime Jensen, 415-507-7910 jaime.jensen@2k.com or Take-Two Interactive Software, Inc. Alan Lewis, 646-536-2983 (Corporate Press) alan.lewis@take2games.com or Access for 2K Josh Kaplan, 415-844-6214 joshk@accesstheagency.com or WWE Matthew Altman, 203-352-1177 matthew.altman@wwecorp.com