MLB® 2K13’s Perfect Game Challenge Officially Underway
Latest evolution of 2K Sports’ ultimate skill-based challenge offers
30 ways to win and
“I never thought a video game could change my life, but 2K Sports’
Perfect Game Challenge did just that for me and my family,” said
This year’s contest evolution features more ways to win than ever
before, as players can compete to win up to 30
Once the competition window closes on
For the second year in a row, 2K Sports’ proprietary algorithm will rank
individual perfect games based on difficulty (such as the opposing
team’s offensive prowess and selected pitcher’s skill) and degree of
perfection (such as number of strikeouts and pitching efficiency).
Access to the Perfect Game Challenge mode for eligible players is
available on copies of MLB 2K13/
MLB 2K13 and
For more information on 2K Sports, visit www.2KSports.com.
2K Sports is a division of 2K, a wholly owned publishing label of
©MLBPA- Official Licensee,
Rules and Regulations
GAME MUST BE PLAYED ON XBOX 360® OR PlayStation®3 system. OPEN TO LEGAL
RESIDENTS OF THE 50 U.S. AND D.C. (EXCLUDING AZ, CT, MD, ND, VT), 13
YEARS OF AGE AND OLDER. PERFECT GAME CHALLENGE BEGINS AT
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About
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registered trademarks of the
"PlayStation" is a registered trademark of
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About 2K
Founded in 2005, 2K develops and publishes interactive entertainment for
console systems, handheld gaming systems and personal computers,
including smartphones and tablets through its three divisions: 2K Games,
2K Sports, and 2K Play that are delivered through physical retail,
digital download, online platforms and cloud streaming services. 2K
publishes titles in today’s most popular gaming genres, including
first-person shooters, action, role-playing, real-time strategy, sports,
casual, and family entertainment. The 2K label has some of the most
talented development studios in the world today, including Firaxis
Games, Visual Concepts, Irrational Games, 2K Marin, 2K
*According to 2008 - 2013
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as "anticipates," "believes,"
"estimates," "expects," "intends," "plans," "potential," "predicts,"
"projects," "seeks," "will," or words of similar meaning and include,
but are not limited to, statements regarding the outlook for the
Company's future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to develop
other hit titles for current generation platforms, the timely release
and significant market acceptance of our games, the ability to maintain
acceptable pricing levels on our games, our ability to raise capital if
needed and risks associated with international operations. Other
important factors and information are contained in the Company's Annual
Report on Form 10-K for the fiscal year ended
Source: Take-Two Interactive
2K Sports Chris Snyder, 415-507-7637 chris.snyder@2ksports.com or Access Communications for 2K Sports Steve Imm, 415-844-6286 steve@accesspr.com or Take-Two Interactive Software, Inc. Alan Lewis (Corporate Press), 646-536-2983 alan.lewis@take2games.com
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